Won 3rd place in the first Unearthly Challenge.
Work in progress
Contribution breakdown
Concept
Final render from Unreal 3, Assets created in 3ds Max, Maya and Blender with Zbrush, xNormal and Photoshop used for textures
This piece is a collaborative work between me and 2 other artists. I built some assets and assembled the scene in Unreal 3 and made materials for all the assets along with the particle systems for environmental effect.
Artists I worked with were Serosh Sarkasian and Phil Horowitz