Toli K. Carter
http://portfolio.ip-comic.com/
drachis[ at ]gmail.com
(310) 991-8995
OBJECTIVE
To be a Technical Artist continuously expanding and improving my personals skills while contributing to the growing success of a development team.
TECHNICAL PROFICIENCY
Maya |
Zbrush |
Photoshop |
Unreal 3 |
3ds Max |
Mudbox |
Painter |
Blender |
SKILLS
- Unreal Engine expert including Materials and Kismet
- Excellent communication skills and production organization
- High poly modeling and sculpting for normal maps
- Highly proficient in building and unwrapping low poly models for game assets
EXPERENCE
Blind Wink Games
Un-Announced Project June to May 09
Technical Artist
- Created effects and assisted with technical development of a game prototyp
Isopod Labs
Un-Announced Project January to March 09
Junior Technical Artist
- Created weapon motion and effects in a custom scripting language
HD Films, Digital Toybox
CHADAM: THE SERIES June to November 08
Special Effects Artist
Created effects for an animated series in the Unreal 3 engine
Built animated meshes, materials, and particle effects that adhered to story board
ART INSTITUTE - GAME WIZARDS PROGRAM
BOILERPLATE May to September 08
Project & Level Lead
Steampunk UT3 mod
Managed 39 artists & designers and collaborated with a producer, an art director and a technical director
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Designed level in collaboration with the level team to ensure an entertaining game play experience
LEGION January to March 08
Project & Technical Lead
Fantasy UT3 mod
Managed team of 32 and collaborated with a producer, an art director and a technical director
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Integrated weapon and particle effects
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Assisted artists with technical problems (Max/ Zbrush / Unreal 3)
DETOX July to December 07
Environment, Effects Artist
Science-fiction game mod
Used the Unreal 3 engine to create next-gen materials and effects
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Solved new technology problems
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Created assets with low and high poly versions for projection
AWARDS
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Unearthly Challenge, placed 3rd with entry “Emberspawn”
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Make Something Unreal finalist in Phase 2 and Phase 4 for vCtf-Boilerplate
- Best Graphics in Map,
- Best Game Mod,
- Best New Character/ Customization Pack
- Best vCTF Level
EDUCATION
The Art Institute of California- Los Angeles, BSc in Game Art & Design
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